Numen was announced for a very long time. She was shown at E3 2007 – you can imagine how much the abyss of time passed by the standards of the industry. For three years, technology did not just step – they jumped forward. Only some hope remained that the Czech company Cinemax With misleading the cinema name will make something like this with the insides of the project. By God, from the sight of a boy who blinks not with his eyes, but by the texture of the head, it becomes terribly and comes the understanding that the game will not take graphics at all. So what?

While in Greece they are struggling with a non -thorough crisis, in a fictional one, like the same country, terrible events take place. Some villains of a magic sickle stolen. A story is presented with typical pathos, they say, everything was good and prosperous, and now the happy days to change will increase taxes, high gas prices and expensive loans. A banal story, it seems. Yes, here the people would unite and send the hero with God’s help to fight evil, but … local golden -haired people decided that it would be nice to arrange a competition for such a thing, and they picked up not one, but nine Vitrifors of exploits. Their task is now not even a sickle to find, but to entertain and delight the patron in the process of a noble assignment. Hanged to the holes in the Titan Quest plot gracefully turns In shorts In a story rich in opportunities and events. Intriguing.

In the wake of enthusiasm from the unusual move, you somehow do not notice that the camera on the way to our adventure man flies past terrible people and low-quality ones in the appearance of hills, trees, houses … Our path begins with the words of a beloved relative: “Street, you have a birthday, hereyou have a knife – go and cut the monsters, it’s time “. Uncle takes a couple of meters and a delicious blow under the ass throws a young hero into the outside world. There is no story justification for this action. This is followed by about an hour of a boring training regime on a small island. The first doubts are caused by the merchant – he stands in the middle of the town for only hatched heroes and sells things with demands at 60 levels higher. You simply can’t buy anything – a strange move, isn’t it?

The second wave of doubt comes in twenty minutes. We carry out a long quest for the search for antidote for a little sister, and when we return with the medicine, we find out that she died just a minute ago. BUT. We can revive her if we go with a request to the gods ..

Many years have passed

White letters appear on the black screen – they say, many years have passed, our hero has become a bearded uncle in the style of the Spartan king Leonid. On the first island, he only chose a class (warrior-rally-mag), and the search for a sickle just started. The plot turn is not just alarming so dubious from the point of view of ordinary logic, but almost screams that the idea with the competition of the gods is also some kind of strange top, and not a brilliant solution. Do not dock with the elegant course of the main story of these clumsy, attached episodes. Okay, gods, we go further.

Strangenesses were found in the first battle. Why, after many years, the brave hero went into the adventure with a rusty sword, in an outfit from an alcoholic T -shirt and a stupid skirt? And because of which he hits 10-30 with a simple attack, and with skill-by 900? Step towards the unknown – again not pleasing a new discovery. Monsters hang around the world in the style of terrible free Mmorpg: just thoughtlessly cut circles and serve only one goal – give the hero experience, money and things. They even appear again after some time ..

It turned out that without the revival of enemies – nothing. It is worth going deep into the location – we will meet the monsters of such a force that our hero will not work with them in any way. We die without fines, return to the beginning and. Lupasim of all the clock, probably ten, then

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we buy and go to the cave. We repeat … until you get tired.

Unfortunately, it is tired of it very quickly. I have not found any motivation to pick up monsters over and over again. Spending many hours of life for the sake of a colorful marker in the form of a target NPC is not the best activity.

After Numen Strange impressions remain. It seems you see the potential, opportunities and a bunch of options for realizing the main idea, but the further you play, the more clearly you understand that the developers themselves did not think about any sophisticates. Numen -This is another unsuccessful Diablo-clone. She is not so trying to be such that in the process she screwed up in everything and even in the main thing – the funny Hack and Slash turned into a dull monotonous work. And in general everything looks like the work was thrown in the first third. Not bad – nothing.

Pros: low system requirements;many skills;High duration.
Cons: outdated graphics;idiotic plot;bouquet of unrealized capabilities;boredom;the player’s weak immersion in the world;wretched animation and special effects of battle.

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